|  | Oct 31, 2025 |  |  | 
	     
			
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                | GMNG 4322 Game Artificial Intelligence and Behavioral Modeling Cr. 3
 Semester Credit Hours: 3
 Class Hours Per Week: 3
 Additional Laboratory or Activity Hours Per Week: 0
 Course Level: Upper Division
 
 Prerequisite(s): COSC 3317
 Navigation, pathfinding, non-player character behavior, strategic intelligence, content generation, conversational behavior, coordinated behavior, learning-player modeling, strategy learning, etc. Combine design and technology to craft a powerful, engaging player experience.
 
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