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                | GMNG 4312 Game Engines Cr. 3
 Semester Credit Hours: 3
 Class Hours Per Week: 3
 Additional Laboratory or Activity Hours Per Week: 0
 Course Level: Upper Division
 
 This course includes advanced game programming concepts like 3D assets, 3D audio, game AI, multi-platform development and more. It also include experience with more than one game engine and with collaborative production environments.   Formerly:  Game Engines 3D
 
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