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Jan 18, 2025
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2018-2019 Academic Catalog [ARCHIVED CATALOG]
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GMNG 6316 Advanced Level Design Cr. 3 Semester Credit Hours: 3 Class Hours Per Week: 3 Additional Laboratory or Activity Hours Per Week: 0 Course Level: Graduate
Prerequisite(s): MATH 3321 Gaming Mathematics for Non-Programmers and experience with 3D Modeling. In-depth coverage of level design theory for games and simulations, and applications of leveling theory in designing levels, characters, and objects.
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