Dec 21, 2024  
2020-2021 Academic Catalog 
    
2020-2021 Academic Catalog [ARCHIVED CATALOG]

GMNG 6316 Advanced Level Design


Cr. 3
Semester Credit Hours: 3
Class Hours Per Week: 3
Additional Laboratory or Activity Hours Per Week: 0
Course Level: Graduate

Prerequisite(s): MATH 3321 
Gaming Mathematics for Non-Programmers and experience with 3D Modeling. In-depth coverage of level design theory for games and simulations, and applications of leveling theory in designing levels, characters, and objects.