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Dec 30, 2024
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2020-2021 Academic Catalog [ARCHIVED CATALOG]
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GMNG 6314 Fundamentals of Game Networks Cr. 3 Semester Credit Hours: 3 Class Hours Per Week: 3 Additional Laboratory or Activity Hours Per Week: 0 Course Level: Graduate
Prerequisite(s): COSC 6339 or a background in networking with concurrent enrollment in COSC 6339 . Study the theory and application of massively multiplayer game development. Topics will include design, architecture, and development of massively multiplayer gaming systems. Network, security, and database techniques used in the development process will also be covered.
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