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				Nov 04, 2025			
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                  GMNG 4314 Gaming Networks Architecture  Cr. 3 Semester Credit Hours: 3 Class Hours Per Week: 3 Additional Laboratory or Activity Hours Per Week: 0 Course Level: Upper Division
  Prerequisite(s): COSC 4339    Telecommunications and Networking, or a background in networking with concurrent enrollment in COSC 4339 . Study the theory and application of massively multiplayer game development. Topics will include design, architecture, and development of massively multiplayer gaming systems. Network, security, and database techniques used in the development process will also be covered.       
				  
  
			
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