Apr 24, 2024  
2020-2021 Academic Catalog 
    
2020-2021 Academic Catalog [ARCHIVED CATALOG]

GMNG 4312 Game Engines


Cr. 3
Semester Credit Hours: 3
Class Hours Per Week: 3
Additional Laboratory or Activity Hours Per Week: 0
Course Level: Upper Division

Prerequisite(s): COSC 3317  or permission from instructor.
Graphics game engines and their high-level APIs, behavioral control for characters, level design, gameplay, interface issues and the business, social and personal aspects of games. The development of gameplay using a commercial 3D gaming engine such as Unreal Tournament 2004 (UT). Team project required. (Formerly GAM 4312)