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				Nov 03, 2025			
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                  GMNG 4312 Game Engines  Cr. 3 Semester Credit Hours: 3 Class Hours Per Week: 3 Additional Laboratory or Activity Hours Per Week: 0 Course Level: Upper Division
  Prerequisite(s): COSC 3317  or permission from instructor.   Graphics game engines and their high-level APIs, behavioral control for characters, level design, gameplay, interface issues and the business, social and personal aspects of games. The development of gameplay using a commercial 3D gaming engine such as Unreal Tournament 2004 (UT). Team project required. (Formerly  GAM 4312)      
				  
  
			
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