GMNG 4318 Advanced Animation for Gaming Cr. 3 Semester Credit Hours: 3 Class Hours Per Week: 3 Additional Laboratory or Activity Hours Per Week: 0 Course Level: Upper Division
Prerequisite(s): GMNG 3310
To cover advanced animation techniques like physically based animations, natural phenomena (e.g. fire, smoke, liquid), and group animations (e.g. particle systems, crowd simulations).
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