Nov 28, 2024  
2021-2022 Academic Catalog-Amended 
    
2021-2022 Academic Catalog-Amended [ARCHIVED CATALOG]

GMNG 4322 Game Artificial Intelligence and Behavioral Modeling


Cr. 3
Semester Credit Hours: 3
Class Hours Per Week: 3
Additional Laboratory or Activity Hours Per Week: 0
Course Level: Upper Division

Prerequisite(s): COSC 3317  
Navigation, pathfinding, non-player character behavior, strategic intelligence, content generation, conversational behavior, coordinated behavior, learning-player modeling, strategy learning, etc. Combine design and technology to craft a powerful, engaging player experience.