2021-2022 Academic Catalog-Amended [ARCHIVED CATALOG]
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GMNG 4317 Advanced Art for Gaming Cr. 3 Semester Credit Hours: 3 Additional Laboratory or Activity Hours Per Week: 0 Prerequisite(s): For GMNG Programing Concentration:
Games Engines 2D (GMNG 3315) 3D Animation (GMNG 3313) Intro to Art for Gaming (GMNG 3317)
For GMNG Design Concentration:
DSGN 1301, DSGN 1302, DSGN 1303. Or Foundations for Transfers and Minors (DSGN 13xx) Digital Art (DSGN 2312) 2D Animation (GMNG 3312) 3D Animation (GMNG 3313x) Character Design (GMNG 3314x) Intro to Art for Gaming (GMNG 3317) This course introduces the student to every artistic aspect of the 3D game design pipeline, such as modeling, sculpting, rendering, texturing, UV mapping, lighting, animation, compositing, and more. Art for Gaming
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