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Dec 01, 2024
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2019-20 Academic Catalog [ARCHIVED CATALOG]
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GMNG 4314 Gaming Networks Architecture Cr. 3 Semester Credit Hours: 3 Class Hours Per Week: 3 Additional Laboratory or Activity Hours Per Week: 0 Course Level: Upper Division
Prerequisite(s): COSC 4339 Telecommunications and Networking, or a background in networking with concurrent enrollment in COSC 4339 . Study the theory and application of massively multiplayer game development. Topics will include design, architecture, and development of massively multiplayer gaming systems. Network, security, and database techniques used in the development process will also be covered.
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